E3 09 - Forza Motorsport 3 World Premiere
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Re: E3 09 - Forza Motorsport 3 World Premiere
Habia uno que estaba mejor
a ver si lo encuentro
Lo estoy subiendo... en un par de minutos estará disponible, y no se si me lo volveran a "silenciar"
a ver si lo encuentro
Lo estoy subiendo... en un par de minutos estará disponible, y no se si me lo volveran a "silenciar"
Última edición por Kurt GDT el Jue Jun 04, 2009 11:55 am, editado 1 vez (Razón : agregar viedo)

Kurt GDT- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
News time children.
[b]En una entrevista con John Wendl para la web Joystiq, el director de contenido del estudio Turn10 confirmó que el título Forza Motorsport 3 será puesto a la venta en dos discos.
El primer disco incluirá el mayor contenido del juego, mientras que el segundo ofrecerá el resto de vehículos y mapas, los cuales se instalarán en el disco duro de la consola y usarse con el primer disco.
"El disco uno es la experiencia total, incluso el disco uno en más grande que cualquier otro juego de carreras que esté disponible. El disco dos incluye bastantes autos adicionales, incluso varias pistas".

NOT Ryan- Cabron
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Re: E3 09 - Forza Motorsport 3 World Premiere
Kurt GDT escribió:Habia uno que estaba mejor
a ver si lo encuentro
Lo estoy subiendo... en un par de minutos estará disponible, y no se si me lo volveran a "silenciar"
Pero les falto la mejor parte......... donde yo gano
.Ya en serio. que bueno les quedo el video, en serio buenisimo. lastima que nos deja en continuacion.


NOT Ryan- Cabron
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Re: E3 09 - Forza Motorsport 3 World Premiere
Iba muy bien , lastima que se quedo en la mitad de la 1er carrera jeje
eso si... debio se un trabajo tremendo.
eso si... debio se un trabajo tremendo.
_________________
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NOT Cesar- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
Pues si, tio, la verdad es que te puedes imaginar la de trabajo que era para capturar el material... Y la vdd es que fue culpa mia, ya que Kurt trabajo como un negro...

La unica razon por la que le pedi a Kurt que mostrase estos videos es para que vieseis que intentarse se intento y la cantidad de trbajo que representaba... Lo que he aprendido desde entonces es que hay que hacer como Berty Bert Bert y montar los videos al acabar el campeonato, con todo el tiempo del mundo. Aparte de todas las opciones de replay que nos va a dar Forza 3...en HD... Con coches pintados... ETC

La unica razon por la que le pedi a Kurt que mostrase estos videos es para que vieseis que intentarse se intento y la cantidad de trbajo que representaba... Lo que he aprendido desde entonces es que hay que hacer como Berty Bert Bert y montar los videos al acabar el campeonato, con todo el tiempo del mundo. Aparte de todas las opciones de replay que nos va a dar Forza 3...en HD... Con coches pintados... ETC
_________________
Me cago en Timo
3 Objetivos :
1-
2- Ganar un Torneo oficial de FM.net
3-


Hekgod- Cabronazo
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NOT Cesar- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
No se si lo habia puesto ya alguien antes, pero esta confirmado que son solo 8 coches, online y offline.
VideoGamer.com: What’s the maximum number of cars you’ll be able to have in a race? DG: Eight cars in a race.VideoGamer.com: Are you going for the same number online? DG: Same number online.VideoGamer.com:
There seems to be this thing about how many cars can be in an online
race. Is there a sweet spot? Is eight enough? How does it change the
dynamic of the game the higher or lower you go? DG:
It’s actually a really, really good question and something I’ve
wrestled with quite a bit. There’s a fundamental design change you have
to do when you go to more than around six to eight cars. Six to eight
is really the sweet spot in the classical design of a racing game.
Classical design of a racing game is first place is good, second place
is not. It’s minor. Second place is the first loser. In real motorsport
obviously that’s not the case. In real motorsport second place can be
fantastic. But it’s just the way people are. And then when you build a
risk reward system in a game and you always pay out number one more
than number two, you’re telling people you should always restart if you
got number two. So what it’s really making is kind of a two-man race
and all the other cars are just fodder. You need to make a design shift
if you want to go to more. You need to make it so we want you to come
in 12th place in this race. And if you come in 11th place, we’re not
even going to reward you more, because if you did reward them more
they’re going to try and get 11th and they’re going to think 12th is
not good enough. Some of the NASCAR games have done this, where they’ve
got 30-something cars on track and it’s like beat Jeff Gordon. Then the
AI Jeff Gordon comes in 12th place and they’re not going to pay you
anymore for coming in higher, it just doesn’t matter. That’s a really
good way of doing it. Now online is a really interesting one. Everyone
says they want to do more cars online. I’ve got in really big races
online…VideoGamer.com: Not feeling it? DG:
Not really. That’s the issue. I’ve got in some leagues where there’s
really evenly matched racers, and that can be really fun with a lot of
people but it’s hard to coordinate. But the standard type of just hey
I’m just going to get in some quick races, actually it’s better when
it’s four players. That’s just the truth of the matter. This game is
all about playing with your friends. We’ve got a lot of different modes
online, a lot of rule sets we’re allowing people to blend, so they can
create all sorts of co-operative matches and new Top Gear-style fun
little things to do with cars, because that’s what our game’s about,
cars, not racing so much. I think it’s going to be about you and your
mates just having a good time with cars, not necessarily always finding
wheel-to-wheel action racing. And then the last point is, there are
games that say they do more cars online. And there are a couple of sims
that do. There are a couple of games where if you try to get online
with 12 players… good luck. It just doesn’t work. The cool thing about
LIVE, we’ve proven, Forza 1, Forza 2, Forza 3, eight players rock
solid, whether they’re in New Zealand versus the UK versus the US it
always works. It’s always great.
http://www.videogamer.com/xbox360/forza_motorsport_3/preview-1774-2.html
VideoGamer.com: What’s the maximum number of cars you’ll be able to have in a race? DG: Eight cars in a race.VideoGamer.com: Are you going for the same number online? DG: Same number online.VideoGamer.com:
There seems to be this thing about how many cars can be in an online
race. Is there a sweet spot? Is eight enough? How does it change the
dynamic of the game the higher or lower you go? DG:
It’s actually a really, really good question and something I’ve
wrestled with quite a bit. There’s a fundamental design change you have
to do when you go to more than around six to eight cars. Six to eight
is really the sweet spot in the classical design of a racing game.
Classical design of a racing game is first place is good, second place
is not. It’s minor. Second place is the first loser. In real motorsport
obviously that’s not the case. In real motorsport second place can be
fantastic. But it’s just the way people are. And then when you build a
risk reward system in a game and you always pay out number one more
than number two, you’re telling people you should always restart if you
got number two. So what it’s really making is kind of a two-man race
and all the other cars are just fodder. You need to make a design shift
if you want to go to more. You need to make it so we want you to come
in 12th place in this race. And if you come in 11th place, we’re not
even going to reward you more, because if you did reward them more
they’re going to try and get 11th and they’re going to think 12th is
not good enough. Some of the NASCAR games have done this, where they’ve
got 30-something cars on track and it’s like beat Jeff Gordon. Then the
AI Jeff Gordon comes in 12th place and they’re not going to pay you
anymore for coming in higher, it just doesn’t matter. That’s a really
good way of doing it. Now online is a really interesting one. Everyone
says they want to do more cars online. I’ve got in really big races
online…VideoGamer.com: Not feeling it? DG:
Not really. That’s the issue. I’ve got in some leagues where there’s
really evenly matched racers, and that can be really fun with a lot of
people but it’s hard to coordinate. But the standard type of just hey
I’m just going to get in some quick races, actually it’s better when
it’s four players. That’s just the truth of the matter. This game is
all about playing with your friends. We’ve got a lot of different modes
online, a lot of rule sets we’re allowing people to blend, so they can
create all sorts of co-operative matches and new Top Gear-style fun
little things to do with cars, because that’s what our game’s about,
cars, not racing so much. I think it’s going to be about you and your
mates just having a good time with cars, not necessarily always finding
wheel-to-wheel action racing. And then the last point is, there are
games that say they do more cars online. And there are a couple of sims
that do. There are a couple of games where if you try to get online
with 12 players… good luck. It just doesn’t work. The cool thing about
LIVE, we’ve proven, Forza 1, Forza 2, Forza 3, eight players rock
solid, whether they’re in New Zealand versus the UK versus the US it
always works. It’s always great.
http://www.videogamer.com/xbox360/forza_motorsport_3/preview-1774-2.html
_________________
Me cago en Timo
3 Objetivos :
1-
2- Ganar un Torneo oficial de FM.net
3-


Hekgod- Cabronazo
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Kurt GDT- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
Joputa!


_________________
Me cago en Timo
3 Objetivos :
1-
2- Ganar un Torneo oficial de FM.net
3-


Hekgod- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
que te digo al final le tira directo a race pro por no funcionar con 12 y asegura uqe forza sirve con 8 (pues yo le aseguro qeu no es asi jejejeje).
_________________


stqueirolo- Cabron
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Re: E3 09 - Forza Motorsport 3 World Premiere
Es peor que eso.. dice algo asi como que la gente se obsesiona en quedar 1ro y que a los que van a quedar 10 y 11 no les iba a molar mucho y que el Nascar es una mierda...
Puto Dan... Tu si que eres un mierda.
Puto Dan... Tu si que eres un mierda.
_________________
Me cago en Timo
3 Objetivos :
1-
2- Ganar un Torneo oficial de FM.net
3-


Hekgod- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
Hekgod escribió:There are a couple of games where if you try to get online
with 12 players… good luck. It just doesn’t work.
Sera un mindundis, pero habla con concimiento de causa:
Foro Oficial de Race Pro escribió:
# One-line description of the bug:....Slow Down Bug
# Gamer tag:....Johnboy1066
# Frequency (consistently, frequently, occasionally, once thus far):....Frequently
# (For online issues) Date and time (GMT) of the issue: Every time I play
# Game version (Country) and installation (hard drive/disk): Pal hdd
# Detailed description of the bug - include steps needed to reproduce the bug and any known workarounds: In online lobbies, more often than not somebody there gets hit with a slow down and they are unable to lap anywhere near their possible lap speeds, it generally slows down a driver to between 4 & 7 seconds a lap off the pace. It's less common in smaller lobbies but very common in lobbies of 10 + Players
Foro Oficial de Race Pro escribió:
Totally agree with Jonboy on this bug, it plaques our championship to the point that any more than 8 in a room and it becomes almost impossible to run a fair championship race due to the slow down bug. We want to run 10 or 12 drivers but it just won't do it. All of our championship races need to be split into rooms of 8 and yet you still get the host or others running 4-6 sec off the pace.
De estos Posts, podeis pasar por el hilo oficial, y puedes leer cuantos quieras.... Y, ojo, Ole los webos de Simbin por intentarlo, pero a dia de hoy, no ha podido ser. Ya veremos en futuros parches.

NaN- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
Hekgod escribió:Puto Dan... Tu si que eres un mierda.
Totalmente de acuerdo.
_________________
Jazz still ajar


NOT Cesar- Cabronazo
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Re: E3 09 - Forza Motorsport 3 World Premiere
NaN escribió:Hekgod escribió:There are a couple of games where if you try to get online
with 12 players… good luck. It just doesn’t work.
Sera un mindundis, pero habla con concimiento de causa:Foro Oficial de Race Pro escribió:
# One-line description of the bug:....Slow Down Bug
# Gamer tag:....Johnboy1066
# Frequency (consistently, frequently, occasionally, once thus far):....Frequently
# (For online issues) Date and time (GMT) of the issue: Every time I play
# Game version (Country) and installation (hard drive/disk): Pal hdd
# Detailed description of the bug - include steps needed to reproduce the bug and any known workarounds: In online lobbies, more often than not somebody there gets hit with a slow down and they are unable to lap anywhere near their possible lap speeds, it generally slows down a driver to between 4 & 7 seconds a lap off the pace. It's less common in smaller lobbies but very common in lobbies of 10 + PlayersForo Oficial de Race Pro escribió:
Totally agree with Jonboy on this bug, it plaques our championship to the point that any more than 8 in a room and it becomes almost impossible to run a fair championship race due to the slow down bug. We want to run 10 or 12 drivers but it just won't do it. All of our championship races need to be split into rooms of 8 and yet you still get the host or others running 4-6 sec off the pace.
De estos Posts, podeis pasar por el hilo oficial, y puedes leer cuantos quieras.... Y, ojo, Ole los webos de Simbin por intentarlo, pero a dia de hoy, no ha podido ser. Ya veremos en futuros parches.
y esta queja es de antes o despues del parche porque no veo fecha alguna
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stqueirolo- Cabron
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Re: E3 09 - Forza Motorsport 3 World Premiere
El hilo donde estan posteados estos mensajes se llama:
[Bugs] Official Post Patch bug-report thread
[Bugs] Official Post Patch bug-report thread

NaN- Cabronazo
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